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	<title>Fate&#039;s Mirror Development Blog</title>
	<link>http://pixelxcore.net/fatesmirror</link>
	<description></description>
	<lastBuildDate>Thu, 08 Jul 2010 13:15:23 +0000</lastBuildDate>
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		<title>WE&#8217;RE STILL NOT DEAD.</title>
		<description><![CDATA[Just a small update to let you know that this project still isn&#8217;t dead. Couple of snags have slowed down our development time&#8211; I won&#8217;t go into details, but it can be summarized in the following phrase; &#8220;We have the most unlucky dev team ever right now.&#8221;
However, I have taken advantage of the slowdown to [...]]]></description>
		<link>http://pixelxcore.net/fatesmirror/?p=69</link>
			</item>
	<item>
		<title>Slowdown/Delay</title>
		<description><![CDATA[Hi guys, we&#8217;re not dead. The project has just hit a bit of a slowdown recently, due to personal issues arising with members of the dev team.
However, summer is approaching, which should help speed up development time! You should be able to look forward to new updates from us soon.
Fate&#8217;s Mirror&#8217;s release date is being [...]]]></description>
		<link>http://pixelxcore.net/fatesmirror/?p=65</link>
			</item>
	<item>
		<title>New Graphics Test in the Screenshots Section</title>
		<description><![CDATA[I decided that you guys would be interested in another graphics update, so I&#8217;ve compiled a couple of our completed graphics and put them in another mockup in order to make sure all of the graphics work well together.
You can see the graphic test in the screenshots section!
Or check the deviation I uploaded in my [...]]]></description>
		<link>http://pixelxcore.net/fatesmirror/?p=63</link>
			</item>
	<item>
		<title>Progress Update</title>
		<description><![CDATA[Hello Fate&#8217;s Mirror watchers!
We&#8217;re currently hard at work fixing up the kinks in both the PC and iPhone versions of the game. We&#8217;ve got a pretty fair amount of progress so far and we should hopefully have some stuff to present to you guys soon.
Progress halted a bit with personal problems rearing their ugly heads, [...]]]></description>
		<link>http://pixelxcore.net/fatesmirror/?p=60</link>
			</item>
	<item>
		<title>Graphics Update: First Look at the Basic Enemies</title>
		<description><![CDATA[Hello everybody. It&#8217;s been a good two weeks since our last update, so to ensure you that we&#8217;re NOT dead, I&#8217;ve updated the Characters page with a few of the basic enemies that you&#8217;ll run into in the game quite a few times.
All of them are animated, so hopefully it&#8217;ll wet your whistle until we [...]]]></description>
		<link>http://pixelxcore.net/fatesmirror/?p=53</link>
			</item>
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		<title>Graphics Teaser for Fate&#8217;s Mirror</title>
		<description><![CDATA[Hey everybody, sorry for the late update. Progress is still going pretty smoothly! We&#8217;re working on all of the base graphics right now, so we can have something presentable for you guys by April.
Until then, here are some graphics for two of the enemies in the game: Beetle and Hang Pravus:
 
See you guys next [...]]]></description>
		<link>http://pixelxcore.net/fatesmirror/?p=50</link>
			</item>
	<item>
		<title>March &#8211; Graphics Month!</title>
		<description><![CDATA[Hello, everybody!
About two days ago, we had ourselves our last meeting of that month, and are now moving onto the next month of development&#8211; graphics!
This next month will be spent finishing and completing most of the in-game graphics. In order to keep everybody updated, we&#8217;ll be posting new material in the Screenshots section of the [...]]]></description>
		<link>http://pixelxcore.net/fatesmirror/?p=46</link>
			</item>
	<item>
		<title>Planned Closed Beta release &#8212; End of the Month</title>
		<description><![CDATA[Hey everyone.
Development is still progressing, we&#8217;ve almost got the main game engine completed, and the crew is working on graphics as I type this up. Our plan is to have a closed beta demo ready by before the end of the month. Since the month&#8217;s almost over, that means you should start keeping your eyes [...]]]></description>
		<link>http://pixelxcore.net/fatesmirror/?p=41</link>
			</item>
	<item>
		<title>New Mockup in the Screenshots Section</title>
		<description><![CDATA[Hey everyone.
Development is going great so far. Surprisingly active! We&#8217;re working on graphics right now while the main gameplay engine is being worked on in the background. I think we&#8217;ll be able to meet our February deadline for the closed beta. :)
I decided to slap together some of the graphics we have compiled so far [...]]]></description>
		<link>http://pixelxcore.net/fatesmirror/?p=34</link>
			</item>
	<item>
		<title>Small Character Update</title>
		<description><![CDATA[There are two new characters added in the Characters page. Go check it out!
We should have more for you in a couple days to a week.
]]></description>
		<link>http://pixelxcore.net/fatesmirror/?p=29</link>
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